![]() There is no way such a thing wouldn’t require both jump freighter training and whatever the new ship class training would be along with some capital weapons training. Though I imagine it would likely require a metric ton of skill training beyond what the OP is looking for in a stepping stone. Would likely end up also being the vessel of choice with which to attempt citadel deployments with… I can already see somebody lighting a cyno in somebody’s back yard and one of those jumping in. That said, if it had at least reasonable if somewhat limited hauling capacity (~60k m3?) in a fleet hangar I could see a fleet using a couple of them as jump-capable mobile resupply points with extra cap charges and the like. Sadly if we want a Q-ship that is based on one of the large jump freighter hulls it is going to be a cap ship which would make it unusable in high security space anyways… but probably quite hilarious the first time somebody tries doing a drive-by carrier boosh on a Q-ship capital though. So maybe a BC that masquerades as a T2 industrial unless you are paying some really close attention. Only things we are really missing at this point sub-cap wise is some navy issue destroyers and an actual Q-ship class that can mimic another ship at long ranges and on d-scan and has the teeth and tank to be a pain in the ass to the guy that drops on it into engagement range looking for an easy mark. Maybe when we get a good plan we could get CCP involved and give them the tip/plan so they can work on it. ![]() I don’t now how my fellow pilots feel about it, but maybe we could get our heads together and find a way to make EvE more interesting in the way of unlocking ships to get a real ‘‘progression feeling’’. You don’t unlock ships which can be a reason to stop playing ( I wouldn’t, but new players could) Also the difference in playstyle from Battleship to Dreadnought is massive, at least thats what I have been told as I am still learning for dreadnought. I have been thinking about something like a mini dreadnought or a sub capital Battleship class going as the amount of time you need between Battleship and Dreadnought is just to much. Its it the lack of a decent class between Battleship and Dreadnought. Recently I have been getting more back and back into EvE online but there is something really bothering me, and no its not the ganks, PvP or the attitude of some players. Ship Roles (CORE class) Class Overview Introduction to Ship roles teaches the basics of fitting a ship for a specific role in EVE Online and gives recommendations and priorities in fitting for different general areas of the game. ![]() Note on sorting: The subcategories in this category are sorted on ship type i.e all frigates are under F, all assault frigates are under A, regardless of subgroup indications like "Special Edition", "EDENCOM", or "Faction" and so on.įor ease of reference, all articles in this category should be placed both in the main category as well as the appropriate subcategory.įor an overview of all ships in EVE, see. These general articles are members of Category:Ships, and should be the only articles not in Category:Ship Database contained in its subcategories. These subcategories contain articles for specific ships belonging to that type, as well as articles detailing that ship type in general (such as Interceptors). This category contains numerous subcategories containing all ships available to players. All other articles detailing ships should be placed in Category:Ships. They are agile, fast, some can be tough nuts to crack and they can pack a surprising amout of punch when armed and fitted properly. ![]() Thanks My favorite ship class is Destroyers. Any page that uses Template:ShipArticle should be placed in this category. 1 Please post a few lines about your favorite ship class and why it’s your favorite. Articles dedicated to recording stats/general descriptions of player-controlled ships.
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